![]() Even the more open regions have you navigating near-labyrinthian twists and turns until you unlock connecting shortcuts, with clever pathways that had me zig-zagging around to reach a dungeon instead of a straight shot, making each place feel more vast than they actually are. Puzzles are plentiful, and while most play on familiar themes of hitting switches, collecting keys, and opening gates, they were all slightly varied and progressively challenging enough to never overstay their welcome. ![]() The slightly dulled color palette gives the impression of exploring locales long past their prime, aided by slow subdued music and faint, unnerving whispers on the wind. ![]() Exploring these forgotten lands is a treat: I tracked my quarry through forbidden graveyards, old flooded ruins, and creepy mansions. ![]()
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